Hornets

Hornets appear in both Budget Cuts 1 and 2, however in budget Cuts 1 they do not carry weapons, and as such may be a different robot entirely.

Budget Cuts 1
The most notable, if not only sighting of a Hornet (other interactions?) in Budget Cuts 1 is in (the area where April worked). It flies around searching for intruders, and if it finds any it takes pictures, beeps loudly, and proceeds to alert the supervisor resting in security.

Interaction
When a Hornet is nearby, the best option is simply to stay out of it's sight. However, especially if one does not have the smooth locomotion mutator enabled, it is not uncommon to be forced into view. since weapons are not normally available in this section, the only way to destroy the Hornet is by grabbing it and throwing it against a wall or the floor.

Budget Cuts 2
Hornets work quite differently in Budget Cuts 2, in that they no longer alert the supervisors, but instead act like a flying supervisor. when an intruder is spotted the hornet goes through the anger cycle and begins shooting at the player.

Interaction
Since Budget Cuts 2 features extensive use of the Bow, it makes some sense that dealing with Hornets would also require the bow. While it is possible to grab a Hornet if it flies low enough, the added guns make this an unwise decision. the best way to take out a Hornet in most scenarios is to remain out of sight, preferably above it, wait for it to stop, and shoot an arrow at it with full power.

MORE TO BE ADDED